The game places players in command of a railway company. There are no rival companies, the player controls the only one in the city and the game is fairly open-ended. A-Train uses a near-isometric dimetric projection to present the city, similiar to Maxiss SimCity 2000. There are two types of transport that the players company can take: passengers or building materials. The former is more likely to be profitable, but building materials allow the city to grow.
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