OS: x64 | File Size : 1.31 GB
SideFX Houdini FX - combines high performance and ease of use to provide powerful and affordable tools for visual effects artists to create feature films, commercials or computer games.

With a node-based procedural workflow, Houdini allows you to create content more and faster to reduce lines and gain increased flexibility in all creative tasks.

Houdini is ideal for visual effects artists and CTOs with its particle and dynamics systems. Houdini FX includes a complete set of tools for studios who want to use it for other tasks, such as lighting, animation or procedural modeling.

FILM / TV

Create more shots under tight deadlines while achieving feature film quality results. From Bullet Rigid Body destruction, to Pyro FX fire and smoke and FLIP fluid liquids, Houdini's procedural workflow lets you work at insanely high levels of detail to create bigger, more explosive visual effects. Houdini's artist-friendly node-based workflow makes it easy to respond to director feedback and make changes at any , even deep into production.

GAMES

The same procedural workflows that make Houdini such an industry leader for film and TV also make it an amazing addition to the game production environment. Game developers and artists love Houdini for its feature film-quality FX, procedural modelling, terrains and environments, asset placement, level building and rapid prototyping - and leverage Houdini Ee to deploy tools built as Houdini Digital Assets to artists throughout the studio.

MODEL, RENDER, ANIMATE

Houdini FX includes end-to-end production-quality features - including modelling, animation, character rigging, lighting, rendering, compositing and volumes. Digital Assets created in Houdini FX can also be opened, animated and rendered in Houdini Core.

FLUIDS & OCEAN FX

Create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluid forces are used to create white water effects.

PARTICLES

Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.

PYRO FX

With Pyro FX, Fire and Smoke simulations look more realistic and are faster and easier to set up. Fast simulation speeds allow for more iterations. The ability to simulate using the GPU takes things to a whole new level and advances in volume rendering create an impressive final look.

FINITE ELEMENTS

The Finite Element solver analyzes the stresses on an object then either bends or breaks it. FEM can also be used for soft body effects with volume preservation. This solver takes the simulation of digital destruction, and gooey slimy objects, to the next level.

BULLET RBD

In Houdini FX, you can use the Bullet Rigid Body solver to create highly complex simulations of large data sets. This solver and Houdini's own solver work withThree-dimensional modeling of characters and objects

-Keyframe-based animation company, CHOP

-Support for camera movements to create unique scenes

-Suitable power dynamic simulation of materials such as clothing, water, body dynamics and ...

-Powerful lighting shading with careful and clever

-Rendering ee, built and efficient

-You can add application functionality by plugins



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