3DMotive: Character Animation for Games Volume 2 | 913 mb
English | Audio: aac, 44100 Hz, stereo | Video: h264 | 1280x720, 29.97 fps(r)
eLearning
In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both.
01. Introduction
02. Animating the Lower Body 01
03. Animating the Lower Body 02
04. Animating the Upper Body 01
05. Animating the Upper Body 02
Home:_https://www.3dmotive.com/f109701
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