Pluralsight Building Your First Game For Android And The PC Using Java
Pluralsight Building Your First Game For Android And The PC Using Java
English | WMV | WMV3 231 kbps 15 fps | 1024×768 | WMAV2 128 kbps 44 KHz | 381 MB
Genre: elearning
קוד:Home:_ http://pluralsight.com/training/Courses/Description/building-game-android-pc-java Instructor: John Sonmez Learn how to Build A simple Android and PC game in Java using the game engine development libGDX. Have you always Dreamed of Creating your Own Android game, but did not know where to Get started? Do you want to learn About Programming in Android game A fun and entertaining Way, while Being Insulted by Cranky A Space Academy Major? Perhaps you Should Enroll in the Pluralsight Space Academy. In this course, you Will Take on the role of A Cadet in the Illustrious Pluralsight Space Academy. Our Drill instructors and staff Teaching School Will you game in Mechanics as They verbally “Encourage” you in this fast Paced Android game programing course. This course Will Take you through the Process of Creating A space Shooter game in Android Step by Step using the libGDX Popular Library. Even if you have no Interest in Android, you can still watch the course and Build A Java based Cross platform game. This course is course 4 in the 4 Part series on Beginning Android development, so this course Will Assume Already you know some Java, but Because this course uses A Cross platform game Library, much Knowing About Android is not required. Even if you have not watched the other three courses in this series, you can still watch this course and learn how to create an Android game in Java. So, are you up for the Challenge Cadet? Are you Ready to Face the Evil Nullapointers Combat in space? Do you think you can hack it at the Pluralsight Space Academy? Content For preparing Our Journey Introduction Welcome To The Space Academy Pluralsight Campaign Briefing Objectives Mission Briefing: Elements Of A Game Briefing: Game Engines Briefing: libGDX Mission 1: Getting Your Gear Mission 2: Gearing Up Briefing: Space Academy Emulators Mission 3: Start Your Emulators Mission 3: Check System Mission 3: All Systems Go Debriefing A Hero Rises Up Mission Objectives Waypoints Briefing: Textures And Sprites Briefing: Layout Project Briefing: Project Layout 2 Mission 1: Background Mission 1: Creating A Background Mission 1: Background Cleanup Mission 1 : Drawing The Background Mission 2: Spaceship Briefing: Coordinate Systems Mission 2: The Drawing Ship Mission 2: Positioning The Ship Tips Transparency Briefing: Animation Mission 3: Animation Creating The AnimatedSprite Class AnimatedSprite Explanation Animating The Ship Fixing The Position Debriefing Thrusters Activated Introduction ( by NBop) Mission Objectives Waypoints Briefing: Touch Input Mission 1: Touch Input Briefing: Velocity Mission 2: Moving Mission 2: Getting The Ship Position Mission 2: Moving The Ship Mission 2: Testing Moving Briefing: Boundaries Mission 3: Boundaries Mission 3: Refactoring Screen Size Debriefing Weapon Systems Online Introduction Mission Objectives Waypoints Mission 1: Shot Design Mission 1: Creating The Spritesheet Briefing: Manager Shot Mission 2: Firing A Shot Mission 2: Managing The Shot Mission 2: Updating Shot Positions Mission 2: Drawing The Shots Briefing: Throttling Mission 2: Throttling The Shots Mission 2: Fixing Touch Mission 2: Cleaning Up Shots Briefing: Music And Sounds Mission 3: Sound Mission 3: Adding Music Debriefing Space Aliens Invade Introduction Mission Objectives Waypoints Mission 1: Enemy Mission 1: Creating the Class Enemy Mission 1: The Spawning Enemy Mission 1: Drawing The Enemy Briefing: AI Mission 2: AI Mission 2: Making The Move Enemy Mission 2: Changing Directions Mission 2: When To Shoot Mission 2: Creating Shots Enemy Mission 2: Drawing Enemy Shots Briefing: Collisions Mission 3: Collisions Mission 3: Creating The Collision Manager Mission 3: Bounding Boxes Mission 3: Checking For Enemy Shots Mission 3: Killing The Enemy Mission 3: Detecting Player Death Congratulations From Admiral Onion Debriefing Next Steps
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