
Electric Image Animation System 6.5r2
EIAS 6.5r2 is now even faster, stronger, and better than ever! For almost 15 years the Electric Image Animation System has delivered superior 3D graphics at a fraction of the cost. If you are looking to create Hollywood Style 3D visual effects at an affordable price you don’t have to look any further.
Not only is EIAS the fastest renderer on Earth, it is clearly one of the easiest and most intuitive 3D software applications to learn. You will be creating beautiful images in no time, and you will wonder why anyone uses those other bloat-ware 3D applications.
Camera 6.5
Now that you have brought your visions to life with Animator it is time to form them into reality! With all the hard work gone into creating your vision why stop short with a poor 3D rendering system that doesn't do justice to your work. Take control of your vision and give it the power, speed, and quality it deserves! EIAS Camera 6.5r2 is the answer to your needs. EIAS 6.5r2 delivers several new features like: volumetric scattering (also known as subsurface scattering), Global Illumination and Ray trace volume transparency. Camera also supports caustics and file images larger than 2GB. You have absolutely no limitations on the size and quality of your images.
EIAS’s Camera is a photo realistic 3D raytracing and scanline 3D rendering software system that is seamlessly integrated within the Electric Image Animation System. Camera has proven to be the fastest 3D rendering software in the industry over a span of many years, and now the EI Animation System brings this legacy to new platforms. In fact, Camera's speed is surpassed only by its ability to handle an incredible amount of data and render beautiful imagery.
FBX Support
EIAS 6.5r2 adds all new FBX file format support. EIAS can now import FBX polygon meshes, NURB surfaces, patches, nulls, skeletons, cameras and lights along with their associated animation channels. Non-polygon geometry entities (patches and NURB surfaces) are automatically converted to polygons and saved to a FACT file. You can select different 'Takes' from the FBX file, and selectively control which entity types are imported. Geometry import includes both normals and UVs.
Improved OpenGL
OpenGL drawing is much faster than before. With some graphic cards it is three times faster. On one card tested it was six times faster. On every machine the improvement makes a big difference to the overall user experience. The underlying drawing engine in the Electric Image Animation System underwent a major rewrite to make this possible. According to the beta testers “It’s faster than 2.9 ever was!” Selection sets of lights can be used to control the number of lights that are used by the drawing engine at one time. This improves drawing performance IN ADDITION to the aforementioned OpenGL improvement.
Xpressionist 3.0
The XP scripting engine now operates in real time. This means that the script operates in background (with its window closed) as you interact with objects in the World View windows. Write a simple script that offsets one object from the other. Drag the driver object and watch the driven object follow along. This real time operation is supported for transforms, deformations, and skinning.
Path Dragging
You can now drag sections of paths or complete paths around in the View windows. Select a group of keyframes in the Project window, hold down the Command key (Ctrl key on PC) and drag the curve in any of the view windows. The section of the curve between the selected keys will move as a unit. A quick and easy way to reposition your animations from one part of the world to another!
EIAS Production List
Feature Films
Universe is Hollywood's best kept 3D secret; but digital artists around the world know that our software has what it needs to keep them ahead of the competition: be it in Previsualization, Titles, Special Effects, Character Animation or any other task they can come up with.
Ella Enchanted
Not Another Teen Movie
Vertical Limit
Galaxy Quest
TripleX
Austin Powers: Goldmember
From Hell
Josie and The Pussycats
Changing Lanes
Behind Enemy Lines
Time Machine
Pearl Harbor
Star Wars: Episode One
Titanic
Behind Enemy Lines
Courage Under Fire
Saving Private Ryan
Jurassic Park
Mission Impossible
Terminator 2: Judgement Day
Star Wars Trilogy SE
A. Powers: Spy Who Shagged Me
Men in Black
The Mask
101 Dalmatians
Batman Forever
Congo
Richie Rich
Rollerball
Star Trek: Insurrection
Star Trek: Nemesis
Undercover Brother
Gerry
The Score
Mr. Deeds
Life as a House
Zoolander
The Bourne Identity
The Fast and The Furious
Stuart Little
Godzilla 1996
Doctor Doolittle
Sleepless In Seattle
Dinosaur
U-571
Titan A.E.
Star Trek Generations
Star Trek: First Contact
The Elite
Spiders 2
Mission To Mars
Blade
Spawn
Sleepers
Shapemaker
Plan B
Plague Season
Broadcast Effects
Universe's rendering speed is ideal for the fast pace of TV production. Through the years Universe has been proven time and time again that it's the tool of choice for Broadcast artists.
75th Annual Academy Awards ABC
Alias
Smallville
Star Trek: Enterprise
Star Trek: Deep Space Nine
Babylon 5
West Wing
Species
X-Files
Space Rangers
Sliders
The Critic
Poltergeist
Earth 2
Stuntmasters
Sci-Fi Channel
Extreme Australia: Dinosaurs
Michael Jackson's History Video
MTV Liquid Television
MTV Oddities
Buffy the Vampire Slayer
The Ultimate 10
The Learning Channel
Ultimate Operations
The Learning Channel
SuperBowl XXXV
Dateline NBC
NFL Today on CBS
NHL on ABC
Viper
JAG
Fox Tuesday Night movies
NBC Identities
Hanes' "Train" Comercial
Skeleton Commercial
Sony Playstation
"Flying Pentium" Commercial.
"Dolphin Pentium" Commercial.
Intel
MGD's "Exploding Raceway"
Commercial with Rusty Wallace
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