Sticky: Patch Delayed Until July 7th[ 7 Comments ]
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Eyejinx has posted on our general forum about the delay of the first patch. It was originally due out today, July 5th. Though the news is a bit grim from that standpoint, Eyejinx did release the patch notes:
  • Fixed crash caused by teleporting in multiplayer after players used Rally skill
  • Fixed NPC dialogue windows closing when NPC moves to avoid other characters
  • Fixed bug with different relic bonuses for different players in multiplayer
  • Fixed relic completion sounds propagating to all clients in multiplayer
  • Fixed multiplayer lobby UI error with sort arrow
  • Fixed a multiplayer lobby crash
  • Fixed internet connection problem with custom maps
  • Fixed a memory leak
  • Improves multiplayer connection reliability
  • Improves multiplayer performance
  • Improves item auto-placement in inventory
  • Added character back-up functionality
  • Added option to disable compatibility check
Additionally, Eyejinx reminded players that most will be able to upgrade their game directly from the log in screen by pressing the "update" button. A stand alone copy of the patch will also be available for those with failed compatibility checks.

You can keep tabs on the patch's development on our Tech Support Forum.

Thanks, Eyejinx!