Kite Compositor 1.9

קוד:
Name Kite 1 9 TNT.dmg
Size 40.91 MB

Descriptions for Kite Compositor 1.9
Name: Kite
Version: 1.9
Developer: Rhodes Software
Mac Platform: Intel
OS Version: macOS 10.12 or later
Processor type(s) & speed: 64-bit processor
Includes: Pre-K�ed (TNT)
Web Site: https://kiteapp.co/
Overview
Prototyping application provides intuitive tools to create animated interfaces for macOS or iOS
projects within a WYSIWYG environment
Kite offers you the possibility to work on the design of iOS and Mac applications in a WYSIWYG
environment and create animations depicting how everything is supposed to work without writing any
code.
Once you are satisfied with the project, you can record yourself interacting with the prototype and
export the capture to an MOV video file or a GIF. This way you can present functions to others in no
time.
Design desktop or mobile applications with the help of intuitive tools
To help you get started, Kite comes with a collection of project templates so you can start working on
prototypes for phone (iPhone, iPhone Plus, iPhone 4 inch, Android), tablet (iPad or iPad Pro), watch
(42mm or 38mm), TV (HD), or desktop (small, medium, large) applications in no time.
Moreover, Kite also comes with a collection of examples that you can explore to understand how
everything works and what you can accomplish using the prototyping utility.Within the Kite editing area, you get to work with multiple layers and access the built-in items library
that enables you to add text, shapes, pages, videos, actions, scripts and various other elements with
simple drag and drop actions. Naturally, each element can be customized and adjusted to match
your project.
Interact with the animations and create presentation videos or GIFs
Kite offers you the possibility to include animations into your project and preview the effects while
working on the design. What�s more, you get to activate the recording tool and capture the
interaction: the resulting MOV or GIF files can be share with others with minimal effort.
Note that Kite allows you to decide on the recording duration, the region that is to be captured, the
scale and framerate, and if the cursor or the mouse clicks should be included. The options are great
if you want to present certain functions or interactions.
Worth mentioning is that the Kite project comes with a companion app for iOS which allows you to
send the prototypes to actual devices and experiment with the designs with no restrictions.
Prototyping tool for iOS and Mac apps that also includes support for animations
To reduce the time spent on a project, Kite can import designs from Sketch and keep all the editable
paths and text elements. As a result, within the Kite editor, you just have to define the interactions
and create animations by making use of the built-in JavaScript engine.
Kite proposes a streamlined and intuitive WYSIWYG environment where you get to work on projects
for mobile and desktop platforms without having to worry about the coding behind the functions.
What�s new in Kite 1.9
Highlights:
Support for Swift 4 Syntax for Kite�s code generation
Add support for importing, exporting, and previewing Core Animation archive files (.caar)
Details:
New: Support for Swift 4 Syntax for Kite�s code generation
New: Adds support for importing, exporting, and previewing Core Animation archive files
(.caar)
New: Adds support for animating the �transform.scale.xy� and �sublayerTransform.scale.xy�
keypaths
New: Adds new built-in isometric perspective transforms in the transform editor
New: Adds preference to turn off haptic trackpad feedback
Bug fix: Fixes a bug with Sketch import that could detach a page�s symbols during import.
Bug fix: Fixes small accidental layer drags that could occur when clicking rapidly on the
canvas
Bug fix: Fixes bug in code generation where a Swift CIVector would not have its closing
parenthesis.
Bug fix: Fixes a bug where dragged keyframes would be rounded to only one decimal place
forcing them to snap to an incorrect position.
Bug fix: Negative speed timeline values now draw at with the correct duration.
Bug fix: Fixes a bug where the chosen source for a Map Layer Value action would not be
saved when set via drag and drop.
Bug fix: Fixes an issue with the �Play at Begin Time?� popup dialog where the dialog title didn�t
match the action buttons
Change: Simplifies page-to-page animations by having the animated-to layer�s timeline start
when the page appears on screen, not at the start of the initial presentation.
Change: Improves the script editor�s syntax highlighting for single quotes and backticks.
Change: Small tweaks to the app�s toolbar to make it more visually appealing
Download Links:

קוד:
https://tezfiles.com/file/a879366e4db90/Kite_1_9_TNT.dmg