:5700HD/5600HD
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
ati_subdiv "2"
ati_npatch "1"
:4850HD/4870HD
ati_subdiv "2"
ati_npatch "3"
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "250"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
:4700HD/4770HD
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
"ati_npatch 1"
"ati_subdiv 2"
:4650HD/4670HD
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "250"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
:9800GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "0"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "200"
max_wallpuffs "120"
max_shells "120"
max_smokepuffs "120"
mat_dxlevel "90"
r_shadows "1"
:9600GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
:9500GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "0"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "150"
max_shells "150"
max_smokepuffs "150"
mat_dxlevel "90"
r_shadows "1"
:9400GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
:8800GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "150"
max_shells "150"
max_smokepuffs "150"
mat_dxlevel "90"
r_shadows "1"
8600GT:
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "150"
max_shells "150"
max_smokepuffs "150"
mat_dxlevel "90"
r_shadows "1"
:8500GT
cl_himodels 1
gl_keeptjunctions 1
gl_clear 1
gl_cul 1
gl_dither 0
gl_lightholes 1
gl_palette_tex 1
gl_spriteblend 1
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1
cl_shadows 1
cl_minmodels 0
s_a3d 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down 0
gl_picmip 0
gl_playermip 0
gl_max_size 512
fastsprites 1
d_spriteskip 0
cl_identiconmode 2
cl_particlefx 2
cl_weather 0
cd_fps 5
cl_corpsestay 240
max_wallpuffs 160
max_shells 160
max_smokepuffs 160
mat_dxlevel 90
r_shadows 1
:7300GT
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "220"
max_wallpuffs "140"
max_shells "140"
max_smokepuffs "140"
mat_dxlevel "90"
r_shadows "1"
:8400GS
cl_himodels 1
gl_keeptjunctions 1
gl_clear 1
gl_cul 1
gl_dither 0
gl_lightholes 1
gl_palette_tex 1
gl_spriteblend 1
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1
cl_shadows 1
cl_minmodels 0
s_a3d 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down 0
gl_picmip 0
gl_playermip 0
gl_max_size 512
fastsprites 1
d_spriteskip 0
cl_identiconmode 2
cl_particlefx 2
cl_weather 0
cd_fps 5
cl_corpsestay 240
max_wallpuffs 160
max_shells 160
max_smokepuffs 160
mat_dxlevel 90
r_shadows 1
7100GS:
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "0"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "150"
max_shells "150"
max_smokepuffs "150"
mat_dxlevel "90"
r_shadows "1"
:6150SE nForce 430
cl_himodels "1"
gl_keeptjunctions "1"
gl_clear "1"
gl_cull "1"
gl_dither "0"
gl_lightholes "1"
gl_palette_tex "1"
gl_spriteblend "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_shadows "1"
cl_minmodels "0"
s_a3d "0"
s_reverb "0"
voice_dsound "1"
gl_texturemode GL_LINEAR_MIPMAP_LINEAR
gl_round_down "0"
gl_picmip "0"
gl_playermip "0"
gl_max_size "512"
fastsprites "1"
d_spriteskip "0"
cl_identiconmode 2
cl_particlefx "2"
cl_weather "0"
cd_fps "5"
cl_corpsestay "230"
max_wallpuffs "160"
max_shells "160"
max_smokepuffs "160"
mat_dxlevel "90"
r_shadows "1"
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