Autodesk 3ds Max 2009 32 64-bit
English | Autodesk 3ds Max 2009 32 64-bit | 968 MB



3ds Max has extensive tools to create various shapes and three-dimensional computer models of real or fantastic the world using a variety of techniques and tools, including the following:
* Polygonal modeling that includes Editable mesh (editable area) and Editable poly (editable poly) - the most common method of modeling is used to create complex models and models for games;
* Simulation based on heterogeneous rational B-splines (NURBS);
* Simulation based on the portions of Bezier surfaces (Editable patch) - suitable for modeling solids of revolution;
* Modeling with built-in libraries of standard parametric objects (primitives) and modifiers.
Simulation methods can be combined with each other.
Modeling based on standard objects, usually the main method of modeling and provides a starting point for creating objects with complex structure, which is associated with the use of primitives in combination with each other as the elementary parts of composite objects.
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