Digital-Tutors – Introduction to Particles in Toon Boom Harmony
Digital-Tutors – Introduction to Particles in Toon Boom Harmony
Intermediate | 2h 26m | 1.28 GB | Project Files 7 MB | Software used: Toon Boom Harmony
MARKET PRICE: MEMBERSHIP
Instructor: Kurt Jones
קוד:HOME:_http://www.digitaltutors.com/11/training.php?pid=1181 By gaining a good understanding of how particles can be generated, rendered, and affected in Harmony, you’ll be able to dive in with creating your own particles. We’ll begin by learning how to construct the foundation of a basic particle system by bringing in some important key particle modules from our module library into the network view. From here we’ll learn about some basic functions of the sprite-emitter to see how we can generate particles using some simple examples for our sprites.Following this we’ll cover some common action modules that you might find yourself using when constructing various particle systems. Along the way we’ll also learn how to define our particle’s region of influence and control the size and color of our particles over their age. After this we’ll spend some time designing sprites for our own fire particle system and explore how we can effectively construct this system. Finally, we’ll finish by attaching our flames to a torch by setting up a proper hierarchy arrangement in our network view. 15 Lessons: 1. Introduction and project overview 01:11 Watch free with a demo account » 2. Constructing a basic particle system 11:48 Watch the full tutorial with a subscription » 3. Generating particles in the sprite-emitter 12:10 4. Exploring addition action modules 11:50 5. Defining our particle region 09:14 6. Controlling particle size over age 09:24 7. Controlling particle colors over age 12:00 8. Designing our fire sprites in the drawing view 09:52 9. Constructing our particle system for our flames 10:15 10. Adding velocity and kill modules to our fire particles system 11:20 11. Adjusting the region of influence for our fire particles system 06:24 12. Controlling the size and color of our fire particles over age 17:03 13. Attaching our flames to our torch 10:25 14. Emitter blend modes 06:54 15. Setting pre-roll frames and exporting 06:35
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